Spinning Axe

Spinning Axe is an epic-rarity gear card from Riftbound's Spiritforged expansion. This Gear costs 2 Energy and attaches to a unit to modify its play. It bridges the Fury and Chaos domains. It carries the Draven, Equipment tag. The card uses the Equip, Quick-Draw, Reaction, Temporary keywords. It sees significant competitive play, appearing in roughly 45% of tracked tournament decks.

2 Energy | Gear | Fury, Chaos | epic | Spiritforged

Rules Text

[Quick-Draw] (This has [Reaction]. When you play it, attach it to a unit you control.) [Equip] Any Rune (Any Rune: Attach this to a unit you control.) [Temporary] (If this is unattached, kill it at the start of its controller's Beginning Phase, before scoring.)

Keywords

Domain: Fury Chaos

Meta Statistics

Inclusion Rate: 45.3% | Win Rate: 56.2%

Related FAQ (1)

If Temporary is granted to an attached Spinning Axe, will it die at the start of my Beginning Phase?

Yes. Spinning Axe will have two Temporary instances - one active, one inactive. The inactive instance won't trigger, but the active one will, causing the equipment to die. Multiple instances are redundant per rule 816.2, but only one instance can trigger in this scenario.

All Riftbound rules FAQ

Tournament Decks