Hunker Down
Hunker Down is an uncommon-rarity spell card from Riftbound's Radiance set. It costs 1 Energy. It belongs to the Calm domain. It has the Reaction keyword. It appears in 2.0% of tracked tournament decks whose legend can run it.
1 Energy | Spell | Calm | uncommon | Radiance | Art: Kudos Productions
Rules Text
[Reaction] (Play any time, even before spells and abilities resolve.) Ready a friendly unit. It can't move this turn. Draw 1.
Keywords
Domain: Calm
Meta Statistics
Inclusion rate 2.0%. Win rate 47.4% across 25 decks with results.
Price
Market price $0.17 on TCGPlayer, updated Nov 9, 2026. Since Oct 18, 2026 its market price has ranged from $0.17 to $3.46.
Related FAQ (1)
If my opponent plays Angler Wyrm's activated ability choosing me and I play Hunker Down on one of my units, can I pick that unit when Angler Wyrm has me move a unit, even if I control other units?
No. The chosen opponent must move a unit if they have one that can move. A unit that can't move can't be "moved" to satisfy the instruction, because no move is possible. If you control no units that can move, the instruction is negated. If you control any that can, you must move one of them.
Tournament Decks
- Irelia — Arito (8W-2L), Convergence IV
- Vex — Penguinspaceman (6W-4L), LDXP Sacramento - Riftbound Showdown 25k
- Riven — PCQ (4W-2L), Convergence IV
- Ivern — GTPL Skonoms (4W-3L), LDXP Sacramento - Riftbound Showdown 25k
- Shen — Yunseo Lee (4W-3L), LDXP Sacramento - Riftbound Showdown 25k
Related Cards
- Counter Strike — 2 Energy, Spell
- Defiant Dance — 1 Energy, Spell
- Riposte — 2 Energy, Spell
- Spinning Axe — 2 Energy, Gear
- Thrill of the Hunt — 2 Energy, Spell
- Defy — 1 Energy, Spell
- Rebuttal — 1 Energy, Spell
- Discipline — 2 Energy, Spell