Game Objects — Riftbound Rules
Section 120 — 4 rules
- 121.
- A Game Object is any game piece that can produce one or more Game Effects or grant prerequisites for players to take Game Actions.
- 122.
- A Game Object does not include nor preclude any inherent properties beyond the ability to produce, or act as the prerequisite for, Game Effects and Game Actions.
- 123.
- A Game Object can be a literal object or a logical object.
- 124.
- Game Objects include, but are not limited to, the following: Main Deck cards in any zone Runes in any zone Legends Battlefields Tokens in any zone Abilities of any type on the chain Buffs and other status markers