Control — Riftbound Rules
Ownership, control changes, and card zones.
Section 188 — 1 rules
- 189.
- Control is the concept of a player having influence of a Game Object and applies differently to different card types.
Related FAQ (6)
Can my ally and I share control of battlefields?
No, you and your ally can never have units at the same battlefield. A maximum of two players can have units at a battlefield. Those players must be opponents, and a combat will result.
If I use Hostile Takeover to take control of my opponent's only unit at a battlefield, will there be a showdown? Will it be a combat?
You'll start a noncombat showdown. A gap exists in the current rules, but we believe starting a noncombat showdown is the least disruptive way to handle this scenario.
What happens when I play Moonfall choosing an enemy unit while I control an empowered Mel, Newly Awakened?
The chosen unit is given -3 Might; all other enemy units at the battlefield get -2 Might. Mel's empowered ability is a replacement effect that applies only to the event of a unit your spell or ability chooses being given -Might. Moonfall chooses only one unit, so only that unit's event is replaced.
Can my opponent play Abandon on my spell while I control an empowered Mel, Newly Awakened? What happens?
They can play it, but on resolution they Predict and nothing else happens. Mel says your spells and abilities can't be countered, so Abandon's counter fails; the event of the spell going to the Trash never occurs, so Abandon's replacement (return it to hand) has nothing to replace. The replacement only functions during Abandon's resolution, so when the spell resolves later it goes to the Trash as normal.
If I gain control of my opponent's Stupefy with Rebuttal, does Ravenbloom Student trigger? What do Battering Ram and Legion see?
Ravenbloom Student triggers (twice, counting your Rebuttal) because it checks whether a spell you control resolves — and the stolen Stupefy resolved under your control. Battering Ram and Legion instead check who finalized cards: you never finalized Stupefy, so your Battering Ram only gets a discount for the cards you finalized yourself, and your opponent's Legion abilities remain active.
I used Hostile Takeover to control an enemy unit and moved it to base. What happens if I play Temporal Breach choosing it?
The unit stays in Banishment. Units can't be played to a base of a player other than their own controller under any circumstances. The owner is instructed to play the unit to a base that isn't theirs, so finalization's legality check fails, the play is undone, and the unit returns to Banishment.