The Boss
The Boss is a rare-rarity legend card from Riftbound's Origins expansion. As a Legend, it sets the rune restrictions and identity for decks built around it. It bridges the Body and Order domains. It carries the Sett, Errata tag.
Legend | Body, Order | rare | Origins
Rules Text
If a buffed unit you control would die, you may pay Any Rune, exhaust me, and spend its buff to heal it, exhaust it, and recall it instead. (Send it to base. This isn't a move.) When you conquer, ready me.
Related FAQ (1)
When I replace a unit's death with a card like Unlicensed Armory, does damage on the unit stay? If the unit died to lethal damage, doesn't it just die again?
The intent behind these four cards is to save your unit from dying, whether it died due to direct kill like Hidden Blade or due to lethal damage. To better communicate this, these cards will receive updated wordings. Two of them, Highlander (from the Proving Grounds boxed set) and Unlicensed Armory, have straightforward fixes, adding “heal" and listing “exhaust" and “recall" as separate actions. Choose a friendly unit. The next time it dies this turn, heal it, exhaust it, and recall it instead. (Send it to base. This isn't a move.) Discard 1, (E) Choose a friendly unit. The next time it would die this turn, you may pay (C) to heal it, exhaust it, and recall it instead. (Send it to base. This isn't a move.) Zhonya's Hourglass also has a slightly updated wording making it clearer that its ability applies any time a friendly unit dies, not just on the turn you play it. If a friendly unit would die, kill this instead. Heal that unit, exhaust it, and recall it. (Send it to base. This isn't a move.) The Boss was mistakenly worded like a triggered ability. It's receiving updated wording to make it clear that its ability is a replacement effect.