Hextech Ray
Hextech Ray is a common-rarity spell card from Riftbound's Origins expansion. It costs 1 Energy to cast as a one-shot effect. Aligned with the Fury domain. The card uses the Action keyword. It sees significant competitive play, appearing in roughly 34% of tracked tournament decks.
1 Energy | Spell | Fury | common | Origins
Rules Text
[Action] (Play on your turn or in showdowns.) Deal 3 to a unit at a battlefield.
Keywords
Domain: Fury
Meta Statistics
Inclusion Rate: 33.7% | Win Rate: 53.1%
Related FAQ (1)
If Imperial Decree's delayed trigger kills an Elder Dragon hit by my Hextech Ray, can I play Immortal Phoenix from the Trash?
Yes. The delayed trigger is a triggered ability generated by a spell, so the kill action is attributed to both the ability and the spell that generated it. The owner of Imperial Decree controls the delayed trigger, is responsible for the kill, and owns the Immortal Phoenix in the Trash — all three of Phoenix's conditions are met, so it triggers.
Tournament Decks
- Kai'Sa — Koko Lopez (10W-1L), CCS $25,000 Riftbound Invitational Qualifier #1
- Rek'Sai — Tyler Simpson (6W-3L), Pittsburgh 2026 - Riftbound Showdown $10k-$25,000
- Volibear — Raven Robles (3W-3L), CCS $5,000 Riftbound Sunday Tournament
- Draven — August Janke (2W-6L), CCS $25,000 Riftbound Invitational Qualifier #2
- Jinx — Andrew Malic (1W-5L), CCS $5,000 Riftbound Sunday Tournament