Fizz, Trickster

Fizz, Trickster is a rare-rarity unit card from Riftbound's Spiritforged expansion. At 3 Energy and 3 Might, it slots into the curve as a combat threat. Aligned with the Chaos domain. It is a Champion card representing one of Riftbound's signature legends. It sees significant competitive play, appearing in roughly 35% of tracked tournament decks.

3 Energy | 3 Might | Unit | Chaos | rare | Spiritforged

Rules Text

When you play me, you may play a spell from your trash with Energy cost no more than 3 Energy, ignoring its Energy cost. Then recycle it. (You must still pay its Power cost.)

Domain: Chaos

Meta Statistics

Inclusion Rate: 35.5% | Win Rate: 51.6%

Related FAQ (1)

What happens when you play Abandon on a spell that was played for its Flow cost?

It will be banished when it attempts to leave the chain. Flow's "then banish it" means that if the spell would leave the chain after becoming a finalized chain item, and leaving wasn't instructed by its own execution, it is banished instead. Abandon returns the countered card toward hand, but that is still leaving the chain, so the Flow spell is banished. The same applies to effects like Kai'Sa, Evolutionary and Fizz, Trickster.

All Riftbound rules FAQ

Tournament Decks