Arcane Shift

Arcane Shift is an epic-rarity spell card from Riftbound's Spiritforged expansion. It costs 3 Energy to cast as a one-shot effect. It bridges the Mind and Chaos domains. It carries the Ezreal tag. The card uses the Action keyword. It sees significant competitive play, appearing in roughly 23% of tracked tournament decks.

3 Energy | Spell | Mind, Chaos | epic | Spiritforged

Rules Text

[Action] (Play on your turn or in showdowns.) Banish a friendly unit, then its owner plays it, ignoring its cost. Deal 3 to an enemy unit at a battlefield. Banish this.

Keywords

Domain: Mind Chaos

Meta Statistics

Inclusion Rate: 22.8% | Win Rate: 47.1%

Related FAQ (1)

You mentioned rule 187.4.c. earlier and it says "open state", I don't remember that in the old rules. What gives?

Control cannot be lost while items are on the chain per rule 187.4.c. This enables spells and abilities that kill or banish units then play others to the same battlefield. Examples include Cruel Patron killing a Recruit to pay costs, Baited Hook killing units before playing new ones, and Arcane Shift banishing and replaying units.

All Riftbound rules FAQ

Tournament Decks